The city is going to bombard your units, and it will heal.
CIV V COMPLETE TIPS FULL
Once they have full moves, move them in ALL AT ONCE. Muster your units 3 hexes away from the target city. Generally I find that the promotion that gives a bonus attacking into cover more useful than the promotion that gives a bonus for attacking into the open, because it helps negate their defensive bonuses.
Avoid attacking uphill or into forests if possible. The converse is "don't let your units get surrounded." - troglodyte This layout is even more effective with some of the Honor bonuses. If you're going to lose, quaff the General for a Golden Age. The AI isn't that ruthless about Great Generals, so you can be pretty reckless with them. Usually I do three bulwark units in front and two ranged units behind, with the general in one of the ranged unit's hexes. Arrange your units such that the Great General is in an adjacent hex to as many of your units as possible. Get a Great General and keep him in the fight. Spearmen will almost always crush Warriors, for example, so make sure you have the newest possible units. The difference between units is immense now. Rush to Writing and build Libraries fast. It's probably better to save barbarian camps for later and get back on scouting. Scouting for these is a big deal in the first handful of turns, especially since units are faster. What i have been doing is building roads up to places i want to conquer, then rush an army in, take over the city and set up a trade route - BettingPoland Roads, roads, roads - Makes traveling across your empire so much faster. That being said, you can't afford to keep all of them happy, and some of them build on nice resources, and they're really easy to take out.
I advise always doing their little missions, or gunning for money-techs and letting the city states do the work for you. jamboniltonĬity states are game changers. Not to mention happiness gets you more golden ages, and there's a trait in piety that will convert half your excess happiness to culture. Always keep it in the back of your mind, and consider making puppet states instead of annexing when your citizens are bordering on discontent. Happiness, as mentioned by others, plays a big role. In the end, if you get enough, it's an easy win for the utopian project (er whatever that is). It's like getting a new civ trait every so often for accumulating culture. jamboniltonĬulture and policies are huge. It's good to have a couple of fast units to run around raiding them. Starting the 'Honor' policy will get them showing up for you. jamboniltonīarbarian camps are great for boosting revenue early in the game. A good way to get more workers, without worrying about spending time and resources, is to be a total dick and harvest them from city states or rival civs. Workers don't cosume food any more for production, and they take a lot longer to build improvements. find the sound track included in the Deluxe version on Steam Everyone is welcome to edit that directly, but if you don't feel confident editing a wiki page, you can continue to post tips here. I've set up a wiki here which I'm going to start filling up tomorrow. Also, how do people feel about external links? Should I post them to r/civ first so people can discuss each 'tip'? I thought it might be a good idea to keep a list of Tips & Tricks that are posted on Reddit for Civilization 5, so that instead of bogging down the menu on the right, we can keep them all nicely organized here.